Point Roberts, WA and Delta, BC - December 18, 2020 (Investorideas.com Newswire) Investorideas.com, a global investor news source releases today's edition of the Betting on Gaming Stocks Podcast, featuring gaming, casino and e-sports stock news from TSX, TSXV, CSE, ASX, NASDAQ, NYSE companies plus interviews with CEO's and leading experts. Todays podcast features (NYSE: VZ), Entain plc (LSE: ENT), Nuvei Corporation (TSX: NVEI) (TSX: NVEI.U), TGS Esports Inc. (TSXV: TGS) and Global X ETFs.
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Today's podcast overview/transcript:
In today's episode of Investorideas "Betting on Gaming Stocks" Podcast we look at a few public company announcements.
Verizon Media, (NYSE: VZ) the global media and technology company and Entain plc (LSE: ENT), the international sports-betting and gaming operator (formerly known as GVC Holdings), announced a global innovation alliance to develop new opportunities across interactive sports and entertainment. Entain brands include Ladbrokes, bwin, PartyPoker, and BetMGM in the United States, which is co-owned with MGM Resorts.
The new alliance coincides with initial findings from new research for Entain by YouGov, revealing that the use of technology is increasingly shaping consumer behaviours in gaming and entertainment around the world, notably in the United States and Australia. Social media has become central to consumer enjoyment, with new immersive experiences, driven by virtual reality and 5G, accelerating growth of both gaming and esports.
Verizon Media and Entain will collaborate to develop a first-of-its-kind highly immersive proof of concept virtual reality experience that will combine live sports viewing with interactive layers of sports data and gaming. Consumers will be able to participate in sports events, check data, socialise with friends, and place bets on Entain platforms.
Additionally, Entain will work closely with Verizon Media to develop concepts for new formats with emerging technologies like 5G, virtual reality, and augmented reality to bring the best experiences in immersive content and gaming to sports betting and gambling. Along with betting on the Entain platforms on live streaming sports events, the goal is to create realistic, immersive experiences for sports fans, such as being in the stadium, participating in play, competing and betting on outcomes on the Entain platforms.
"To win in the future we need to understand where consumers will be in five, ten years' time and work with other global businesses also investing in that," said Shay Segev, CEO of Entain. "We envisage consumers meeting at a game with friends, who could in fact be elsewhere, using virtual reality headsets to watch, interact and share the experience together and, potentially, compete between themselves at half time or feel like they're on the pitch with the players."
"This new alliance takes the collaboration between our two companies to a new level and will allow us both to maximize new opportunities across sports-betting, content and entertainment," said Guru Gowrappan, CEO, Verizon Media. "Together, we are building the next-generation of content experiences for sports and gaming fans. Our world-first 5G-enabled production studios in LA and London, creative technology teams and Verizon Media's Immersive platform, that enables extended reality (XR) content to be created and distributed across digital channels at scale, allow partners like Entain to bring next-level immersive and interactive experiences to their customers."
The collaboration builds on an existing successful relationship between Yahoo Sports, part of Verizon Media, and BetMGM, a joint venture with MGM Resorts through which Entain operates in the United States. BetMGM is integrated throughout Yahoo Sports in the US, and in legal jurisdictions fans can place a bet with BetMGM without leaving the Yahoo Sports app.
The new alliance coincides with first findings of new research for Entain from YouGov, revealing that gaming and entertainment is converging across multiple devices and becoming increasingly interactive, with two-thirds of consumers combining it with social media to increase their enjoyment.
Across all markets, men aged 25 to 39 are the most likely to be innovators or early adopters and are the key audience for e-sports and gaming. Half of esports players are in this age group, with most also interacting in social media and more than half enjoying a bet. When it comes to conventional sport, interaction is also increasingly important to this audience, with 31% of 25 to 39-year-old and 34% of over 55's also engaging digitally to increase their enjoyment of watching sport.
Nuvei Corporation (TSX: NVEI) (TSX: NVEI.U), the global payment technology partner of thriving brands, announces it has entered an agreement with ESE Entertainment (TSXV: ESE) to be the title sponsor of leading esports team K1CK for all of its competitions for the 2021 season, across League of Legends, FIFA, Apex Legends and more. Pursuant to the Agreement, Nuvei has agreed to sponsor ESE's K1CK esports team for the upcoming 2021 season, including jersey logo placement, inclusion in digital assets and related support, plus providing integration of the Company's payment processing technology across ESE's ecommerce and esports channels.
The agreement combines Nuvei's market leadership and proven best practices in gaming and esports payment solutions, including support for over 450 alternative payment methods and 150 currencies in over 200 global markets, with ESE Entertainment's wholly owned team K1CK, which has a 20-year track record of esports excellence.
Nuvei continues its expansion into the rapidly growing esports market with its sponsorship of K1CK to provide payment solutions for teams, sponsors, merchants and publishers. According to its recently revised Global eSports Market Report, gaming market analytics company NewZoo forecasts that the industry will generate over $1 billion threshold for the first time in 2021.
"As the esports ecosystem continues to grow, we're excited to sponsor an iconic team, like K1CK, to provide the best payments experience to fans, merchants, teams and publishers, along with continuing to drive industry support," said Philip Fayer, Nuvei's chairman and CEO.
"Along with our deep experience in serving the online gaming and regulated sports betting industries internationally, we're thrilled to join K1CK, given their similar history of excellence."
"We are excited to begin working alongside a payments leader with the reach and scale of Nuvei, given their growing influence in global esports markets. We share a similar belief that payments in the esports arena is a significant opportunity," said Konrad Wasiela, CEO of ESE. "Nuvei provides us with a world class transaction platform, a critical piece in further monetizing our esports and gaming assets globally. We also look forward to presenting Nuvei logo placement on our professional esports team jerseys, apparel, and select digital assets in the upcoming year."
MSG, led by Owner and CEO Martin Byerley, is a BC based organization that has a focus on tournaments and content within the Super Smash Bros community. MSG hosts in person and online tournaments and handles all aspects of the events including registration, facilitation, and broadcasting. MSG also creates unique Super Smash Bros content including Smash Talk, an online show available via YouTube. MSG will operate out of the TGS office and work in collaboration with the TGS team on tournaments and events. MSG will also use TGS to produce content for digital distribution, including existing property Smash Talk.
"Martin is one of the hardest workers I have met. His dedication to building MSG is second to none and he is primed to take MSG to the new heights. We are excited to be a part of his growth and provide the resources we have to help MSG get to the next level." said Spiro Khouri, CEO of TGS "Adding a dedicated Smash Bros community to TGS is going to fill a gap we currently have. We also get to add MSG's content to TGS' growing library which brings a new element for our fans to engage in."
"I am extremely excited for the opportunity to grow MSG to new heights. We have seen steady incremental growth over the past year and with the resources TGS brings to the table we can accelerate it greatly. I have had the chance to work with the TGS team over the past couple of months which has allowed me to do so much more, especially when it comes to content creation." Said Martin Byerley "I can't wait to devote even more time to the community!"
Pursuant to an investment agreement dated December 16, 2020 (the "Investment"), the Company subscribed for an aggregate of 3,333,334 common shares in the capital of MSG, representing approximately 25% of MSG, in consideration for aggregate cash consideration of $36,000. In addition, under the Investment Agreement, subject to the approval of the TSX Venture Exchange (the "TSXV"), the Company has also agreed to issue to MSG up to an aggregate of 40,000 common shares in the capital of the Company ("Milestone Shares") at a deemed price equal to the Market Price (as defined in the policies of the TSXV) on the date of issue, upon the satisfaction of the following milestones by MSG within two years following the closing of the Investment:
Global X ETFs, a global leader in thematic investing, today announced the launch of its first two European-listed UCITS ETFs. The firm, which announced its formal entrance to European markets on December 1, is launching the Global X Video Games & Esports UCITS ETF (HERU) and the Global X Telemedicine & Digital Health UCITS ETF (EDOC) on the London Stock Exchange.
Tracking the Solactive Video Games & Esports v2 Index, HERU provides investors with targeted exposure to the evolution of digital entertainment via video games & esports, which saw immense adoption amidst global stay-at-home efforts throughout 2020. The Fund includes companies involved in the development or publishing of video games, a sector which is expected to exceed $159B in revenue in 2020, making it larger than the movie industry and professional sports.i The Fund also includes those companies involved in the streaming and distribution of video gaming & esports content, and hardware used in video games & esports.ii
EDOC, which follows the Solactive Telemedicine & Digital Health Index, offers investors access to companies driving advancements in the telemedicine & digital health theme. The COVID-19 pandemic has highlighted the importance of utilising digital technologies in health care, with some health care providers reporting that remote telehealth appointments have increased as much as 175x in 2020.iii EDOC invests in those companies involved in telemedicine, health care analytics, connected health care devices, and administrative digitalisation.
Rob Oliver, Head of Business Development in Europe commented: "We believe investors are increasingly seeking exposures beyond broad-market indices to achieve their unique financial goals. Global X has spent the last decade developing a comprehensive suite of thematic strategies targeting among the highest potential growth areas of the market. We are thrilled to broaden access in Europe to Global X's research-driven approach to thematic investing for the first time."
"Across the global economy, digitalisation is accelerating as businesses, consumers, and governments are increasingly embracing these disruptive technologies to enhance production, quality of life and offer societal benefits," added Morgane Delledonne, Global X's Director of Research in Europe. "In health care; telemedicine & digital health are revolutionising the access to and quality of patient care, while simultaneously reducing costs. On the consumer side, video games & esports are providing immersive, mobile, and social entertainment to billions of gamers around the world, dramatically changing the way we spend our leisure time. We expect these powerful themes to continue to experience long-term growth as they further disrupt traditional economic sectors."
Investors around the globe have already demonstrated a strong appetite for the video games & esports and telemedicine & digital health themes. Global X's U.S.-listed funds targeting these disruptive areas have each gathered over $400 million in net inflows in 2020, amassing over $1 billion in combined assets under management.
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